Überblick

Black Flag Resynced should have followed Resident Evil 4's lead – ris…

Black Flag Resynced should have followed Resident Evil 4's lead – risks make a remake stronger

I loved the original Black Flag back in 2013. After the wobbly Assassin's Creed 3, it reminded me why I fell in love with the open-world, parkour-focused stealth series in the first place. While that nostalgia was enough to carry me through Assassin's Creed Black Flag Resynced, the hundreds of hours of familiarity with the classic has also left me feeling like this ambitious remake – while good enough fun – missed the mark at truly living up to my memories, even while it tries very hard to be a faithful remake.

I detail some of this to what some might call an exhaustive degree in my full Assassin's Creed Black Resynced review – how removing some story and mechanical elements flatten aspects of the original, how the updated combat changes the pace of play, or how there's dissonance between enhanced stealth detection system and still very simplistic enemy AI. For the many ways it tries to remain as faithful as possible as a remake, it can trip over itself with what it changes, with each update that works for me matched by another that just feels off as a fan of the original.

It's alive!

Edward Kenway puts his hands up as a pistol is aimed at him in Assassin's Creed Black Flag Resynced, saying

(Image credit: Ubisoft)

The best thing about Black Flag Resynced is that it's forced me to consider what I even want from a video game 'remake'. It's a definition that can sometimes feel hazy among an industry filled with remasters, ports, and definitive editions – especially when there's little consensus over what can separate titling or marketing a release as a remaster or a remake between publishers. To me, a video game remake means a partial if not full rebuild of a core part of the game.

Black Flag Resynced skews so close to the 2013 original that I've already seen some confusion around whether it's a remake or a remaster, and at a quick glance I can't blame anyone. Ubisoft say it's definitely a remake, and that it's been "fully remade from scratch" – but, level geometry is often one-to-one, despite the huge graphical overhaul and some tweaks to density and elevation. Keep playing, though, and it becomes apparent that fights feel very different to swashbuckle through, that you can now crouch-walk anywhere, mission objectives can diverge when you mess up instead of resulting in instant failure, and much more (including the complete removal of the original's modern day story sections).

The differences hounded me throughout play – especially as I replayed chunks of the original to remind myself through the review process. Despite Black Flag Resynced definitely being prettier (if, at times, a bit too dark at night), I prefer the snappier combat of the original. And I don't like that some story content is removed. The more I played, the more I kept thinking about Ubisoft's promise for Black Resynced to be "faithful", and couldn't help but wonder if what that means to me compared to the developer is just not the same thing. More power to you if you never played the original and love this – I agree the foundations are solid – but I still think it's worth critically examining the differences. When the f-word is deployed, it naturally positions a remake as a sort of replacement, even if unintentionally.

Edward Kenway looks out across a sunny Havana street while perched on a balcony in Assassin's Creed Black Flag Resynced

(Image credit: Ubisoft)

The problem with pursuing a faithful remake is that there are fine degrees between pulling it off, and simply feeling off. To me, Demon's Souls on PS5 is close enough to the original thanks to leveraging the original code, and the dark fantasy visual overhaul is welcomed compared to the muddier PS3 source material. For others, that aesthetic shift undermines a gaming experience they hold dear. That's totally valid. Likewise, Black Flag Resynced's many changes, even small ones, alter moment-to-moment play enough where even with the same mission structure and map design, it doesn't feel faithful to me – at times this can be an improvement, at many others, I dislike it. Good game or not, it fails as a faithful remake when I end up feeling that way.

Even though I still love the likes of Demon's Souls or Metal Gear Solid Delta, the more remakes I play in a gaming generation inundated with them (with constantly inflating AAA gaming budgets, and more profits required than ever, why bother with risk?), I'm beginning to think I don't want remakes beholden to faithfulness. Too often, it can be a poison to the game's design.

I much prefer iteration. Just as I love me a spiritual successor to a gaming great, like Jet Set Radio being succeeded by the indie developed Bomb Rush Cyberfunk, I like to feel that same energy in a remake. Resident Evil 4 remake isn't simply redoing the 2004 original, it's using what made it great as a springboard to try something that's a fresh take on the same blueprints, being willing to accept stumbling in the process in the name of creativity. It's as much homage as it is a remake, and, in other mediums like film, that's very much the point.

Leon Kennedy parries a chainsaw-wielding woman with a knife in Resident Evil 4 remake

(Image credit: Capcom)

There's a reason 1998's Psycho feels so strange as a short-for-shot remake. More often great movie remakes aren't simply for the sake of re-releasing the original, but a way of continuing the cinematic conversation. Sometimes the results can be diabolically bad (2024's The Crow jumps to mind), but it's still a creative swing – dialogue in the medium.

Resident Evil 4 remake and Final Fantasy 7 Rebirth are great examples of turning a remake into an opportunity to also try something new. In doing so, they've defined Capcom and Square Enix's successful approach to remakes while also reshaping how they approach brand new game development. It's doubtful Resident Evil Requiem would be the way it is without the connective tissue re-exploring star Leon Kennedy's past brought to the fore. They've brought fresh life into their long-running series that were otherwise treading water.

I can't help but wonder if Assassin's Creed Black Flag Resynced had taken a bigger swing, if Edward Kenway would have a better grasp of the rudder and be able to steer the franchise into a fairer wind. For now, the upcoming Assassin's Creed Hexe will have to do the job. But, for other series eyeing up remakes, I hope they're able to keep the conversation going rather than just end up repeating themselves.

Remake or not, our best Assassin's Creed games ranking will guide you to which historical adventure deserves your time next.

Mid-Season Invitational 2026: Bilibili Gaming besejrer Hanwha Life og sikrer sig første Grand Final-plads

Som vi nævnte i går, er der kun få kampe tilbage af 2026 Mid-Season Invitational. League of Legends -turneringen, der i øjeblikket er i gang i Sydkorea, slutter denne weekend, og med dette i lyset er Upper Bracket Final netop afsluttet, hvilket betyder, at vi kender det første hold, der får en Grand Final-billet.

Efter at have besejret Hanwha Life med 3-1, er Bilibili Gaming avanceret til Grand Final, hvor de nu venter på en modstander, der skal afgøres gennem Lower Bracket Final.

Hvad angår Hanwha Life, er holdet stadig i live, da det nu har brugt sin anden chance, hvilket betyder, at hvis de taber i Lower Bracket Final, vil de blive elimineret for altid. Med hensyn til hvem Hanwha Life skal spille i denne kamp, afgøres det i morgen, når Lower Bracket Runde 3 er afsluttet.

Kampene og tidspunkterne for de kommende dage ser som følger ud.

MSI Lower Bracket Runde 3 - 9:00 BST/10:00 CEST den 10. juli




  • G2 Esports vs. Lyon



MSI Lower Bracket Final - 9:00 BST/10:00 CEST den 11. juli




  • Hanwha Life vs. vinderen af Lower Bracket Runde 3



MSI Grand Final - 7:00 BST/8:00 CEST den 12. juli




  • Vinder af Øvre Bracket Finale vs. Vinder af Lower Bracket Final



Alexia Putellas kommt in der nächsten Saison offiziell zu London City Lionesses

Alexia Putellas wurde offiziell als neue Spielerin bei London City Lionesses bestätigt, was die Berichte von vor zwei Wochen bestätigt. Putellas, 32, verließ den FC Barcelona nach 14 Jahren, doch laut früheren Berichten war ihr Ziel, ihrer Familie in Spanien nahe zu bleiben und auch an einer Pflichtliga teilzunehmen, mit dem Ziel, für die Weltmeisterschaft 2027 ausgewählt zu werden, in der Spanien den Titel verteidigen wird.

London City Lionesses ist ein junges Team, das 2019 gegründet wurde und nach dem Gewinn der zweiten Division in der Saison 2024/25 den Aufstieg aus der Championship in die Women's Super League sicherte. In der folgenden Saison 25/26, ihrer ersten in der höchsten Spielklasse, belegten die Lionesses den sechsten Platz von zwölf. Da sie sich jedoch nicht für die Women's Champions League qualifizierten, wird Putellas ihre ehemaligen Teamkolleginnen in Barcelona nicht antreten.

https://x.com/LC_Lionesses/status/2074905099282034978

Die zweifache Ballon d'Or sagte, er sei auch begeistert, abseits des Spielfelds zu arbeiten, um "den Frauenfußball in England und auf der globalen Bühne zu fördern". Der Verein, der unabhängig ist und keine Herrenmannschaft besitzt, im Gegensatz zu den meisten Top-Teams der Women's Super League, bezeichnet dies als einen Meilenstein in der Geschichte Londoner Stadt, der sich "als Leuchtturm der Innovation und Unabhängigkeit" etabliert.

Du vil være i stand til at se M3GAN-spin-off'et, SOULM8TE, digitalt om et par uger

Efter den første M3GAN-film ankom og tiltrak manges opmærksomhed, spildte produktionsselskabet Blumhouse ikke meget tid, før de gav grønt lys til en efterfølger og endda begyndte at udforske spin-offs og udvide det bredere univers. Med dette formål blev der lovet et projekt kendt som SOULM8TE, hvor androider, der ligner børn, byttes ud med voksne kvindelige modparter, der er beregnet til at give selskab på en anden måde...

Selvom præmissen er anderledes, da SOULM8TE til en vis grad betragtes som en erotisk thriller, ender filmens pointe i sidste ende med at blive det samme tema, da den ser, hvordan denne androide udvikler et niveau af bevidsthed og overbeskyttende natur over for sin 'herre', og i sidste ende griber ind og brutalt dræber eller lemlæster dem, der står i vejen.

Plotsynopsisen for SOULM8TE tilføjer: "Foruroligende, spændende og mørkt fængslende opfølger. SOULM8TE handler om en sørgende ingeniør, der har til opgave at teste en hensynsløs techgigants nye AI-ledsager. Men da han forsøger at programmere hende til at være en ægte følende soulmate, udvikler hun sine egne behov - hvilket udløser en ubarmhjertig bølge af præcisionskonstrueret kaos."

SOULM8TE springer biograferne over og går direkte til on-demand-tjenester, og den gode nyhed er, at det betyder, at du snart vil kunne se filmen fra dit eget hjem, nærmere bestemt fra 1. august. For en smagsprøve på, hvad der kommer, kan du se traileren til SOULM8TE nedenfor.

Alexia Putellas slutter sig officielt til London City Lionesses næste sæson

Alexia Putellas er officielt blevet bekræftet som ny spiller for London City Lionesses, hvilket bekræfter rapporterne fra for to uger siden. Putellas, 32, forlod FC Barcelona efter 14 år, men ifølge tidligere rapporter var hendes mål at forblive tæt på sin familie i Spanien og også at deltage i en konkurrencedygtig liga, med målet om at blive udtaget til VM 2027, hvor Spanien skal forsvare titlen.

London City Lionesses er et ungt hold, grundlagt i 2019, som sikrede sig oprykning fra Championship til Women's Super League efter at have vundet anden divisionstitel i 2024/25. I den følgende sæson 25/26, deres første i den øverste række, sluttede Lionesses på sjettepladsen ud af 12. Da de dog ikke kvalificerede sig til Women's Champions League, skal Putellas ikke møde sine tidligere holdkammerater i Barcelona.

https://x.com/LC_Lionesses/status/2074905099282034978

De to gange Ballon d'Or sagde også at være begejstrede for at arbejde uden for banen for at "løfte kvindefodbolden i England og på den globale scene". Klubben, som er uafhængig og ikke ejer et herrehold, i modsætning til de fleste tophold i Women's Super League, siger, at dette er et skelsættende øjeblik i London Citys historie, hvor den etablerer sig "som et fyrtårn for innovation og uafhængighed".

In brief

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